1 #ifndef SLIC_LCOPTICALPHYSICS_HH_
2 #define SLIC_LCOPTICALPHYSICS_HH_ 1
5 #include "G4VPhysicsConstructor.hh"
6 #include "G4Cerenkov.hh"
7 #include "G4Scintillation.hh"
8 #include "G4OpAbsorption.hh"
9 #include "G4OpRayleigh.hh"
10 #include "G4OpBoundaryProcess.hh"
11 #include "G4ProcessManager.hh"
Optical physics constructor.
G4OpAbsorption * theAbsorptionProcess
G4OpRayleigh * theRayleighScatteringProcess
G4OpBoundaryProcess * theBoundaryProcess
G4Scintillation * theScintillationProcess
LCOpticalPhysics(const G4String &name="optical")
virtual ~LCOpticalPhysics()
G4Cerenkov * theCerenkovProcess