Server
TODO
Server objects in C++ are referenced by the following shared pointer typedef:
The Server class description is shown below:
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class Server
RSSI Server Class.
Public Functions
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explicit Server(uint32_t segSize)
Creator.
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~Server()
Destructor.
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std::shared_ptr<rogue::protocols::rssi::Application> application()
Application module.
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bool getOpen()
Get state.
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uint32_t getDownCount()
Get Down Count.
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uint32_t getDropCount()
Get Drop Count.
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uint32_t getRetranCount()
Get Retransmit Count.
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bool getLocBusy()
Get locBusy.
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uint32_t getLocBusyCnt()
Get locBusyCnt.
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bool getRemBusy()
Get remBusy.
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uint32_t getRemBusyCnt()
Get remBusyCnt.
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void setTimeout(uint32_t timeout)
Set timeout in microseconds for frame transmits.
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void stop()
Stop connection.
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void start()
Start connection.
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explicit Server(uint32_t segSize)